How do you visualize pixels?

I am studying about bresenham’s circle drawing algorithm. And

I got stuck at this point. Why did we pick x=1 and y=r-1/2 for calculation?

The r-1/2 is to help calculate the mid-point. My next article is probably going to be about the bresenham’s circle drawing algorithm, so I can dive into this in more detail.

yay…do we have a discord server? because there are small stuffs to ask which would be better in discord.

No - the forums are public, which is a huge advantage over what discord provides :innocent: