Hello,
I’ve followed the little tutorial on Kirupa explain the rotation on X/Y/Z
and I used these codes to play around
globalContainer.addEventListener(MouseEvent.MOUSE_MOVE, moveMouse);
globalContainer.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheel);
private function moveMouse(e:MouseEvent) {
globalContainer.rotationX= globalContainer.mouseY
globalContainer.rotationY= globalContainer.mouseX }
private function mouseWheel(e:MouseEvent) {
globalContainer.z+=2*e.delta;}
This code makes my globalContainer moves all around without any limit,
my question : howcan I improve this to somehow limit the rotation of my object allowing it to rotation on the X axe from -100 to + 100, and so on ??
I’m stuck…
Thak you !!