Hi there,
I’ve been looking around a lot and I don’t find any way to remove this “bitmap” 3d version state of the object I rotated in 3d.
I’ve read that you need to pass null to the matrix3d property but, the blurish text persist even after that.
Here is the code I use:
public function remove3Dstate(ref:DisplayObject, xPos:int, yPos:int):void
{
var myMatrix3D:Matrix3D = ref.transform.matrix3D;
myMatrix3D = null;
ref.transform.matrix3D = null;
ref.x = xPos;
ref.y = yPos;
}
Anyboy found a way to remove the bitmap version of a 3d object, once we’ve finished making the transition??
Thanks a lot for any help…