hi
here i have a zipped fla file where i have problem with the character still wallking when road scrolling reach the end of the screen.
how would i stop that?
heres script:
//road scrolling
road.onEnterFrame = function() {
if (_xmouse>600 || _xmouse<200) {
midpoint = 400;
right = this._x+this._width;
if (_root._xmouse<midpoint) {
if (this._x<0) {
this._x = this._x+((midpoint-_root._xmouse)/50);
}
} else {
if (this._x+this._width>800) {
this._x = this._x-((_root._xmouse-midpoint)/50);
}
}
}
};
//4 different mascot movieclips and all invisible to begin with except one
mascot.mascotfl._visible = 0;
mascot.mascotfr._visible = 1;
mascot.mascotwl._visible = 0;
mascot.mascotwr._visible = 0;
//mascot movieclips in/visible depending on _xmouse
mascot.onEnterFrame = function() {
if ((_xmouse<400) && (_xmouse>200)) {
mascot.mascotfl._visible = 1;
mascot.mascotfr._visible = 0;
mascot.mascotwl._visible = 0;
mascot.mascotwr._visible = 0;
}
if (_xmouse<200) {
mascot.mascotfl._visible = 0;
mascot.mascotfr._visible = 0;
mascot.mascotwl._visible = 1;
mascot.mascotwr._visible = 0;
}
if ((_xmouse>400) && (_xmouse<600)) {
mascot.mascotfl._visible = 0;
mascot.mascotfr._visible = 1;
mascot.mascotwl._visible = 0;
mascot.mascotwr._visible = 0;
}
if (_xmouse>600) {
mascot.mascotfl._visible = 0;
mascot.mascotfr._visible = 0;
mascot.mascotwl._visible = 0;
mascot.mascotwr._visible = 1;
}
};
thanks