How to stop/reset all running timers at once?

I’m working on a game that has lots of timers in different classes/objects.
Once a player has finished a level i’d like to stop all those timers. There are quite a lot of them, so i was wondering if AS3 has something that can stop and reset them all, instead of stopping/resetting them all 1 by one very specifically on the event of a finished level. (Which could be very complicated to do)
Does anyone know if something like that exists or how that is generally done or if there are any solutions/workarounds to this?