A project for University in a class I already took once.
Had to model a toy we found, using 3dsm and then combine it with some parts from another class member’s toy. I made the overall car and stuff attached. Another classmate had made the legs that I cleaned up and fixed some geometry in then adjusted to fit the model. Chose the materials.
-The car body itself has some geometry issues as you can see but it’s too late to fix now (arg box modeling, should have used poly).
Currently in the process of animating it, had to set some bones and IK solvers + dummies (having some issues with animation but not bad).
This was rendered with mental ray, using a daylight system for lighting. Minor tweaks done to curves and levels in PS.
Pretty much just a quick and dirty model for a uni class.