So, here’s the deal. I have a huge hi res image that I want to zoom in and out of. To preserve processor taxing, I would like to adjust the quality of the image depending on the zoom level.
The zoom level dependency is fairly easy to figure out, but I can’t seem to find ANYTHING that will allow me to adjust ONLY the quality of the image. StageQuality seems only able to adjust the entire stage, even if the image is embedded in a separate swf and loaded in from outside.
I’ve seen this done on some sites, specifically the HotTopic apparel site, from which I decompiled the code and got the whole stage quality adjusting idea in the first place, but it looks like that one’s in AS2, and it seems the functionality is a bit different for quality adjusting with AS3.
I’ve also seen this done with what looks like panels (maybe Google Maps would be a good example of this), and I could possibly do something like that and just segment my image into panels and load in each panel depending on which parts of the image would be visible, but that is slightly more complicated than I would like to get for a simple zooming function.
Any ideas out there? Was that too much reading? Sorry.
-Squink.