ifFrameLoaded seems to be deprecated as well as it doesn’t allow for an else statement. CHecking _framesloaded >= _totalframes is fine but doesn’t do exactly what I want in this instance.
This project I’m doing will contain a preloader that is only checking to see if the last frame in the scene is preloaded for 56K users… everyone else wont ever see the preloader because the swf is very light.
So Before I play scene 1 - How do I make sure the last frame in scene 1 is loaded without using ifFrameLoaded?
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