I simply want something that checks to see if the entire swf is loaded, then gotoAndPlay frame two.
I built a movie clip loader that pulls four swfs in a slideshow, but I need each clip to load completely before playing.
I’ve put a loading frame on the swfs, and I’m trying to make it work. So far I have:
stop();
this.onEnterFrame = function() {
if(this.getBytesLoaded()==this.getBytesTotal()) {
gotoAndPlay(2);
delete this.onEnterFrame;
}
}