How do I make a button that doesn’t load the target mc, if that mc is already loaded.
Here is the code I used:
on(press){ if(!bLoadCommandIssued){ bLoadCommandIssued = true; loadMovie(“filename.swf”, “1”); } }
It doesn’t load the mc again but it won’t unload the movie in level_1?
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you want to unload the movie if the movie is already loaded? them add one line to the script: on(press){ if(!bLoadCommandIssued){ bLoadCommandIssued = true; loadMovie(“filename.swf”, “1”); } else { unloadMovie(“filename.swf”); } } :-\
No, here is what I want to do:
on Release, button_1 loads mymovie.swf. If button_1 is pressed again, mymovie.swf won’t be loaded again.
Then, if button_2 is pressed, mymovie2.swf is loaded in place of mymovie.swf.
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