Hello, as the title implies, I want to do a z-sorting for an isometric game via i,j, sizeI and sizeJ of the objects, and not the x/y values. I don’t plan on using z axis.
I have searched google a lot and only sorting via x/y comes up.
Thus I have come, like always to Kirupa to ask for help and guidance.
If I failed to put some crucial detail to the problem don’t be afraid to ask for it, I am in dire need of help :genius:
Thank you.