Issues with Adobe's 3d engine

I played around with Flash CS4 for a couple of minutes and a few things became apparent, is this on purpose? and are there any workarounds?

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[]Rotating an object with the right edge lower on the Y axis appears larger than when the left edge is lower on the Y axis
[
]MovieClips go blurry on the edges and when they get skewed with the perspective
[]This makes the 3D engine seem to be rendering the graphics first, and 3d transforming the generated bitmap second
[
]Does this blurred effect disappear when you draw on MCs with code instead of onstage?
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***PS: *And oh, hello everybody! I’m new to the Kirupa forum.