I played around with Flash CS4 for a couple of minutes and a few things became apparent, is this on purpose? and are there any workarounds?
Rotating an object with the right edge lower on the Y axis appears larger than when the left edge is lower on the Y axis
MovieClips go blurry on the edges and when they get skewed with the perspective
This makes the 3D engine seem to be rendering the graphics first, and 3d transforming the generated bitmap second
Does this blurred effect disappear when you draw on MCs with code instead of onstage?
***PS: *And oh, hello everybody! I’m new to the Kirupa forum.