Issues with play prevframe and not scaling proper

I’am lost with this i can’t seem to figure out how to scale my MovieClips when i reverse the timeline.When it gets back to frame 1 it resizes proper but between frames 2-9 its back to its normal size
cheers

frame - 10





var totalFrame:int = 10;




actback.addEventListener(MouseEvent.CLICK, goBack);


function goBack(e:MouseEvent):void {
    stop();
    stage.addEventListener(Event.ENTER_FRAME, playMe);
    
    function playMe(e:Event):void {
       
       if (currentFrame == totalFrame || currentFrame != 1) {
            prevFrame();
            
        } 
    
        if(currentFrame == 1) {
            stage.removeEventListener(Event.ENTER_FRAME, playMe);
        }
    }
    
}






bg_search.visible = true;


if ((guiSize.height) == (1280))
{
    




///////// LOGO and MENU /////////////
    
    menu.width = stage.stageWidth;
    menu.height = menu.height + 10;
    menu.y = menu.y + 10;
    menu.x = menu.x + 143;
    
    
    logo.width = stage.stageWidth + 400;
    logo.height = logo.height + 10;
    logo.x = logo.x + 150;
    logo.y = logo.y + 200;


    txtlogo.width = txtlogo.width + 200;
    txtlogo.height = txtlogo.height + 150;
    txtlogo.x = txtlogo.x + 170;
    txtlogo.y = txtlogo.y + 190;
    
//////     Movie Clips Btns        //////////
    
    
    
    browse.width = browse.width + 250;
    browse.height = browse.height + 250;
    browse.x = browse.x + 220;
    browse.y = browse.y + 220;
    
    events.width = events.width + 150;
    events.height = events.height + 150;
    events.x = events.x + 140;
    events.y = events.y + 190;
    
    top10.width = top10.width + 220;
    top10.height = top10.height + 190;
    top10.x = top10.x + 190;
    top10.y = top10.y + 190;
    
    bg_search.width = stage.stageWidth;
    bg_search.height = stage.stageHeight;
    bg_search.x = bg_search.x + 140;
    bg_search.y = bg_search.y + 70;