kirupa.com - Swift 3D Fills

The best part of having a versatile 3D Vector editor like Swift 3D is the ability to manipulate objects in stunning textures. The ability to change lighting, shading, etc. is unparalleled and very easy to use. So, let's get started on the fills.


This is a companion discussion topic for the original entry at http://www.kirupa.com/developer/swift/fills.htm

I find all of the old references to Swift 3D highly amusing given Apple’s newer Swift language.

Yep! I wonder if people stumbled on this page because they were actually looking for information on Apple’s Swift language haha.