Code placed directly on MC:
onClipEvent (enterFrame) {
this._x += _root.landSpeed;
}
Code placed in function in class:
dynamic class enemyTurret extends MovieClip {
function onEnterFrame() {
this._x += _root.landSpeed;
}
}
They should both work the same, right? Kinda…
Using the class… It drifts a few pixels, when it’s off stage, really strange, and ALWAYS to the right, no matter what…