Layers in Swift 3D?

How do I control layers in SWIFT 3D? I mean how do I control what stays in front of what??? Thanks in advance…

you actually dont. swift does not have layering. What I do is create groups of objects and name the descriptively. and manually position them.

but how? it keeps automatically positioning stuff behind things which I don’t want in the front!

explain what you are doing please. maybe I am misunderstanding

I have some text, which I want to be in front of a sphere. But when I try to make the text smaller, it automatically goes behind the sphere…how do I prevent that???

no real way…just gotta do it manually. one thing you can do is play with the pivot points to help quell this issue but other than that nothing

play with the pivot points?

shrink the text, dont just move it backwards