[SIZE=1]Monologue text (feel free to skip down to the good part)
Last week I was asked to create a simple game in AS3 to show my skills and general coding style. It was then I realized that creating games is a whole lot different from creating components.
There are 634,000 results on Google for “AS3 game tutorial”. That is not what I am looking for. 99% of those tutorials have focus on learning how ActionScript works and how to place your sprites on the stage and move them around. It’s not that I’m against beginner tutorials, but these tutorials often structure the code so it is easy to write and understand by learners (and taking several shortcuts) rather than making it efficient for maintaining and working with etc.[/SIZE]
Where would I be able to learn good practices and code structures specific to game development? It doesn’t necissarily have to be exactly about flash games as long as the ideas can be applied to AS3.
Are there any standards out there that I should be aware of so as to make the code I write easier to maintain by others?