Leaves speed in a flash header

function genLeaves()
{
for (i = 0; i < maxLeaves; i++)
{
var _loc2 = attachMovie(“blad”, “blad” + i, 200 + i);
_loc2._x = randRange(2000, 520);
_loc2._y = randRange(280, 330);
_loc2.t = 1;
_loc2.onEnterFrame = function ()
{
moveLeaf(this);
};
currentLeaves = currentLeaves + 1;
} // end of for
} // End of the function
function moveLeaf(mc)
{
mc._x = mc._x - (5 + Math.cos(mc.t) * 20);
mc._y = mc._y - Math.sin(mc.t) * 10;
mc._rotation = mc._rotation + mc.t * 2;
if (mc.t < 6.500000E+000)
{
mc.t = mc.t + randRange(1.000000E-001, 1.500000E-001);
} // end if
if (mc._x < 0)
{
removeLeaf(mc);
} // end if
} // End of the function
function removeLeaf(mc)
{
currentLeaves = currentLeaves - 1;
mc.removeMovieClip();
//if (currentLeaves == 0)
//{
// genLeaves();
// } // end if
} // End of the function
function randRange(min, max)
{
var _loc1 = Math.floor(Math.random() * (max - min + 1)) + min;
return (_loc1);
} // End of the function
var maxLeaves = 8;
var currentLeaves = 0;
genLeaves();
stop ();

ok so i have a leave animation i found on another site. the actual leaf’s linkage is called blad…

my question is how can i slow down this animation… it generates a few leaves and swirls them then flys them off screen… i would prefer them being slower… any help would be welcome.