Liquid Layout site not scaling correctly

I have made a liquid layout flash site in AS3 but it doesn’t rescale correctly in any browsers above 1440x900. I know most people don’t have screens bigger than this but it should be scaling to the entire window regardless of the screen size, small or large. Can anyone take a look at my code which has resize handlers but I still have no joy.

This is the website but I am not allowed yet by this site to add the entire url!!!

khawkinsdesign.com

—CODE—

package {

import flash.events.MouseEvent;
import fl.transitions.Tween;
import fl.transitions.TweenEvent; 
import fl.transitions.easing.*;
import flash.display.*;
import FluidLayout.*;
import flash.events.Event;
import flash.net.URLLoader;
import flash.net.URLRequest;
import Classes.Lights;


public class Website extends MovieClip{
	
	
	public function Website()  // this function ensures that when the website is added to stage the Website() class is called
	{
		this.addEventListener(Event.ADDED_TO_STAGE, init);
	}
		
		public function init(e:Event):void
		{
		/* Set the Scale Mode of the Stage */
		stage.scaleMode = StageScaleMode.NO_SCALE;    // Use NO_SCALE then  resize your content manually to avoid stretching/pixelation
		stage.align = StageAlign.TOP_LEFT;            // So that (0, 0) is always in the top-left corner

		stage.addEventListener(Event.RESIZE, resizeListener);

		function resizeListener (e:Event):void {
		trace("stageWidth: " + stage.stageWidth + " stageHeight: " + stage.stageHeight);
		}
		
		/* Add the symbols to stage */
		var bg = new bgHome();			
		addChild(bg);
				
		var menu = new Menu();
		addChild(menu);			
		
		var title = new Title();
		addChild(title);
				
		var home = new Home();
		addChild(home);
		
		var subCategory = new homeCategory();
		//addChild(subCategory);
	
		var footer = new Footer();
		addChild(footer);
		
		
		/* Apply the alignment to the background */
		var bgParam = {
			x:0.5,
			y:0.5,
			offsetX: 0,
			offsetY: 0
		}
		new FluidObject(bg,bgParam);
			
		/* Apply the alignment to the title */
		var titleParam = {
			x:0,
			y:0,
			offsetX: 0,
			offsetY: 0
		}
		new FluidObject(title,titleParam);
		
		/* Apply simple alignment to the title */
		/*var titleParam = {
			alignment: "TOP_LEFT",
			margin: 0
		}
		new SimpleFluidObject(title,titleParam);*/
	var menuParam = {
			x:0.5,
			y:0,
			offsetX:0,
			offsetY:0
		}
		/* Apply the alignment to the menu */
		
		new FluidObject(menu,menuParam);
	
		/* Apply the alignment to the content */
		var middleParam = {
			x:0.5,
			y:0.5,
			offsetX: 0,
			offsetY: 0
			//offsetX: -home.width/2,
			//offsetY: -home.height/2
		}
		new FluidObject(home,middleParam);
		
		var leftParam = {
			x:0.15,
			y:0.5,
			offsetX: 0,
			offsetY: 0

		}
		//new FluidObject(subCategory,leftParam);
	
		/* Apply the alignment to the footer */
		var footerParam = {
			x:0,
			y:1,
			offsetX: 0,
			offsetY: 0
		}
		new FluidObject(footer,footerParam);

//-----DEVIN PAGE CODE START ---- \

		//buttons
		eventListeners();  //Turns on button event listeners
		handCursors();  //Turns on Hand Cursors at site launch
		
		//remove home button event listeners since that's the default
		menu.home_btn.removeEventListener(MouseEvent.MOUSE  _OVER, btnOver);
		menu.homeHit_mc.removeEventListener(MouseEvent.MOU  SE_OVER, btnOver);
		menu.home_btn.removeEventListener(MouseEvent.MOUSE  _OUT, btnOut);
		menu.homeHit_mc.removeEventListener(MouseEvent.MOU  SE_OUT, btnOut);
		menu.home_btn.removeEventListener(MouseEvent.CLICK  , btnHome);
		menu.homeHit_mc.removeEventListener(MouseEvent.CLI  CK, btnHome);
		menu.home_btn.useHandCursor = false;  //Turns off Hand Cursor for Home Button (that's the first page)		
		menu.homeHit_mc.useHandCursor = false; 
		
		currentButton = menu.home_btn;   // the current Button variable  (declared below) ensures the buttons flip back once another page is  selected
		
		menu.homeHit_mc.targetmc = menu.home_btn;  // Creates the targetmc variable so the buttons can flip
		menu.aboutHit_mc.targetmc = menu.about_btn;
		menu.webHit_mc.targetmc = menu.web_btn;
		menu.contactHit_mc.targetmc = menu.contact_btn;
		menu.infoHit_mc.targetmc = menu.info_btn;
		menu.home_btn.targetmc = menu.home_btn;  // Creates the targetmc variable so the buttons can flip
		menu.about_btn.targetmc = menu.about_btn;
		menu.web_btn.targetmc = menu.web_btn;
		menu.contact_btn.targetmc = menu.contact_btn;
		menu.info_btn.targetmc = menu.info_btn;
		
		function eventListeners():void
		{								
			menu.homeHit_mc.addEventListener(MouseEvent.MOUSE_  OVER, btnOver);
			menu.aboutHit_mc.addEventListener(MouseEvent.MOUSE  _OVER, btnOver);
			menu.webHit_mc.addEventListener(MouseEvent.MOUSE_O  VER, btnOver);
			menu.contactHit_mc.addEventListener(MouseEvent.MOU  SE_OVER, btnOver);
			menu.infoHit_mc.addEventListener(MouseEvent.MOUSE_  OVER, btnOver);
			
			menu.home_btn.addEventListener(MouseEvent.MOUSE_OV  ER, btnOver);
			menu.about_btn.addEventListener(MouseEvent.MOUSE_O  VER, btnOver);
			menu.web_btn.addEventListener(MouseEvent.MOUSE_OVE  R, btnOver);
			menu.contact_btn.addEventListener(MouseEvent.MOUSE  _OVER, btnOver);
			menu.info_btn.addEventListener(MouseEvent.MOUSE_OV  ER, btnOver);
			
			menu.homeHit_mc.addEventListener(MouseEvent.MOUSE_  OUT, btnOut);
			menu.aboutHit_mc.addEventListener(MouseEvent.MOUSE  _OUT, btnOut);
			menu.webHit_mc.addEventListener(MouseEvent.MOUSE_O  UT, btnOut);
			menu.contactHit_mc.addEventListener(MouseEvent.MOU  SE_OUT, btnOut);
			menu.infoHit_mc.addEventListener(MouseEvent.MOUSE_  OUT, btnOut);
			
			menu.home_btn.addEventListener(MouseEvent.MOUSE_OU  T, btnOut);
			menu.about_btn.addEventListener(MouseEvent.MOUSE_O  UT, btnOut);
			menu.web_btn.addEventListener(MouseEvent.MOUSE_OUT  , btnOut);
			menu.contact_btn.addEventListener(MouseEvent.MOUSE  _OUT, btnOut);
			menu.info_btn.addEventListener(MouseEvent.MOUSE_OU  T, btnOut);

			menu.homeHit_mc.addEventListener(MouseEvent.CLICK, btnHome);
			menu.aboutHit_mc.addEventListener(MouseEvent.CLICK  , btnAbout);
			menu.webHit_mc.addEventListener(MouseEvent.CLICK, btnWeb);
			menu.contactHit_mc.addEventListener(MouseEvent.CLI  CK, btnContact);
			menu.infoHit_mc.addEventListener(MouseEvent.CLICK, btnInfo);
			
			menu.home_btn.addEventListener(MouseEvent.CLICK, btnHome);
			menu.about_btn.addEventListener(MouseEvent.CLICK, btnAbout);
			menu.web_btn.addEventListener(MouseEvent.CLICK, btnWeb);
			menu.contact_btn.addEventListener(MouseEvent.CLICK  , btnContact);
			menu.info_btn.addEventListener(MouseEvent.CLICK, btnInfo);
		}
		
		function handCursors():void    //turns on button mode for all buttons
		{
			menu.home_btn.buttonMode=true;   // Must turn movieclips on buttonMode 
			menu.homeHit_mc.buttonMode=true;  
			menu.about_btn.buttonMode=true;		
			menu.aboutHit_mc.buttonMode=true;
			menu.web_btn.buttonMode=true;
			menu.webHit_mc.buttonMode=true;
			menu.contact_btn.buttonMode=true;
			menu.contactHit_mc.buttonMode=true;
			menu.info_btn.buttonMode=true;
			menu.infoHit_mc.buttonMode=true;
			
			menu.home_btn.useHandCursor=true;
			menu.homeHit_mc.useHandCursor=true;
			menu.about_btn.useHandCursor=true;
			menu.aboutHit_mc.useHandCursor=true;
			menu.web_btn.useHandCursor=true;
			menu.webHit_mc.useHandCursor=true;
			menu.contact_btn.useHandCursor=true;
			menu.contactHit_mc.useHandCursor=true;
			menu.info_btn.useHandCursor=true;
			menu.infoHit_mc.useHandCursor=true;

		}
		
		function btnOver(e:MouseEvent):void
		{
			e.currentTarget.targetmc.gotoAndPlay("over");
		}
			
		function btnOut(e:MouseEvent):void
		{
			e.currentTarget.targetmc.gotoAndPlay("out");
		}