This must be part of the problem.
I am using a variable for the dynamic text area…
And using an instance name…
Look at this note I found on the Macromedia site.
Note: Do NOT give the text field a variable name. But do give it an instance name. In this example the instance name is ‘scroller’ and line type popup is set to ‘multiline’.
Well I looked this up on the macromedia site… and they have an example of using a dynamic text area… but they say not to use assign a variable to the text area…
And to make this work we assigned a variable to the text area…
I don’t understand why your file size is so huge for what it’s doing. I didn’t check, but do you have a lot of things in your library that you are not using? Anyho–
I ripped out your component because it obviously loads once, and that’s it. That’s my guess anyway. I made some extra buttons and when you rollOver them they will scroll no matter what is in them.
Hope that works for you. Here’s the link to it (to lazy to zip):
ya know… i still pretty new to flash…
so yeah… i probably have a ton of stuff in the library thats not used. just making symbols… then deleting those layers etc…
i will try that in a bit when i get to work where there is flash mx…
By the way, about those buttons, I noticed after I posted it that I didn’t adjust the over state of the down button, you may want to fix that.
setInterval is a timer script kinda like getTimer();. I’m have too much of a grasp on how it works, because I use getTimer more. Kax gave that code to me a few months ago and I used it on a project. There is a thread where LostInBeta explains it. It’s here: http://www.kirupaforum.com/forums/showthread.php?s=&threadid=24289&highlight=getTimer
You are absolutley right, though, it sets a timer. The funtion is to scroll the text.
(-: