Hi,
I have a main interface which loads up a series of animated .swfs, one after the other into an empty movie clip, under a mask layer on my main timeline.
My problem is with the loaded swfs running really slowly. Without them being loaded into the interface, they run fine, as I have tested them online. But once they are within the interface, they run really slowly, especially when the redraw regions are biggest.
I’m just using
loadMovie(“FirstMovie.swf”, “_root.empty_mc”);
In my main timeline to load the first movie, then
this.loadMovie(“SecondMovie.swf”);
…on the final frame of the first movie, and so on.
As you can see, I havent put any numbers or channels in, as I’m not sure how they work. Could this be why my swfs are running so slow? Please help if you can, cheers.
I’m using Flash8 by the way.