Loading 8MB worth of images into a game - Download issues?

In the game I am creating, I don’t want to import the images directly to flash, otherwise the game will be well over 10MB and that is not a good thingamajiggy :scotty_smiley:

So, I am loading them in from a folder residing in the same directory as the SWF.

Question - Even if a 56k user plays the game, they shouldn’t have a problem receiving the files pretty quickly, considering the image folder with the 8MB+ images is in the same directory, right?

Tyty :poisoneye: