Loadmovie prob

The first prob I had was when i used the load movie command the swf file was loading in the wrong position, it kept loading down and across the page. I had


_root.myemp.loadMovie("banner.swf", 0);

I dont know why this is happening but I just fixed this by doing:
_root.myemp._x = 0
_root.myemp._y = 0

The next problem Im having is that I want to change the frame depending on which button was pressed. If button two was pressed I wanted to load “banner.swf” and gotoAndStop(“pg2”), If button three is pressed gotoAndStop(“pg3”)
Ive tried some things but cant get this part right such as:
_root.myemp.gotoAndStop(“pg2”)
“banner.swf”.gotoAndPlay

I just dont know the syntax… any help is greatly appriciated

Hi JuXtA,
Couple of things, if myemp is an mc on the _root timeline, your swf will load into where ever you place, it manually or with code. Second, where is the code:

[AS]_root.myemp.loadMovie(“banner.swf”, 0);[/AS]

coming from, if it is on the _root, no need to use _root.

With regards to your problem, try this :
First on the _root timeline declare a var, call it anything you like

[AS]var pg[/AS]
sounds OK, then when you click a button to load the movie in, increase the var accordingly, like this :

[AS] on(release){
pg = 1;
myemp.loadMovie("banner.swf"1);
}
//second button
on(release){
pg = 2;
myemp.loadMovie(“banner.swf”,1)
}
//and so on depending on how many buttons and frames
//you have[/AS]

on frame1 of the _root of banner.swf put this code

[AS] gotoAndStop(“framelabel” +_root.pg);[/AS];

Hope that helps

SteveD

thanks SteveD helps a lot, worked perfectly. Now onto reducing my code a bit.