Is there a way I can make it so my Sprite has a BitmapData ?
It’s all because to render text I have to use a TextField. So I have a Sprite with four TextField children. I’m making a game that uses copyPixels() to blit my objects, the problem is that I want them to be on top of the text and I can’t make it happen.
So I’d like to create the Sprite with the four TextField children, then use copyPixels() to copy it over to the surface, then blit my objects afterwards so they are on top.
Can I do that ?
Thanks.