at the moment these are the things i’m having trouble with:
[LIST]
[]Making it so that if the letter you just entered is already in “usedletters” then it wont go ahead with the sendletter function
[]A lives system, so if your guess is wrong then you lose a life
[*]When a invalid character is put in, the text box clears (at the moment it recognises that its invalid it just doesn’t clear it
[/LIST]
I’m still beginner to as3 and would appreciate any help thanks
here’s my code
package {
import flash.display.MovieClip;
import flash.text.*;
import flash.display.SimpleButton;
import flash.display.Stage;
import flash.events.MouseEvent;
import flash.events.KeyboardEvent;
import flash.events.TextEvent;
import flash.ui.Keyboard;
public class Main extends MovieClip {
//VARIABLES GO HERE
private var answerword:String="cat";
private var answer:Array=new Array("c","a","t");
private var hiddenword:Array=new Array();
private var currentguess:String="";
private var usedletters:Array = new Array();
private var lives:int=5;
private var nothingfound:Boolean=false;
private var answerlength:int=answer.length;
private var myguess:TextField=new TextField ;
private var fontformat:TextFormat=new TextFormat ;
private var underlined:TextField=new TextField ;
//MAIN SETUP FUNCTION
public function setup() {
trace(answerlength);
while (answerlength>0) {
hiddenword.push("_");
answerlength-=1;
}
//CREATE TEXTFIELD FOR INPUT
fontformat.size=16;
fontformat.font="Verdana";
myguess.type=TextFieldType.INPUT;
myguess.defaultTextFormat=fontformat;
myguess.border=true;
myguess.text="";
myguess.height=fontformat.size+5;
myguess.multiline=false;
myguess.wordWrap=true;
myguess.maxChars=1;
myguess.x=stage.stageWidth/2-myguess.width/2;
myguess.y=stage.stageHeight/2-myguess.height/2;
addChild(myguess);
//INITAL UNDERLINED
underlined.defaultTextFormat=fontformat;
underlined.border=false;
underlined.selectable=false;
underlined.text=hiddenword;
addChild(underlined);
//LISTENERS
}
public function listeners():void {
myguess.addEventListener(KeyboardEvent.KEY_DOWN,sendletter);
}
//SUBMIT WHAT IS INSIDE MYGUESS
public function sendletter(event:KeyboardEvent):void {
if (event.keyCode==Keyboard.ENTER) {
currentguess=myguess.text;
if ((usedletters.indexOf(currentguess)!=-1) && (usedletters[-1] != currentguess)) {
usedletters.push(currentguess);
trace("added");
} else {
trace((currentguess) + " already exists");
}
//for each letter in answer, replace with correct guess, else wrong
for (var i:Number=0; i<=answer.length; i++) {
if (currentguess==answer*) {
hiddenword*=answer*;
underlined.text=hiddenword;
break;
} else {
}
}
//invalid character filter not working yet
} else if ((event.keyCode<65||event.keyCode>90) && (event.keyCode != Keyboard.BACKSPACE)) {
trace("invalid");
//this below code doesnt make the field go blank
myguess.text="";
}
myguess.text="";
}
//MAIN!
public function Main() {
setup();
listeners();
}
}
}