Making moving limits like this:

[color=#800080]http://www.homestarrunner.com/disk4of12.html[/color]

This game just came out today (it’s fun, play it up!) but I want to know how to make limits like this where you can walk around on land like this up and down but you are stopped at things like a building or water.

How do you make limits like these?
Thanks!

Matthew

I suppose using multiple layers and a basic hit test with the shape test set as true would work pretty good… hrm.

-bump-

Can anyone please assist me in the matter at hand?