My code wont work as i want to.
My target MC jumps back and forth when it reaches the endX and endY… Please?
movement = function (moveIsActive, target, endX, endY) {
if (moveIsActive) {
a = Math.atan2(endY-target._y, endX-target._x);
target._x += Math.cos(a)*speed;
target._y += Math.sin(a)*speed;
if (target._x==endX) {
if (target._y==endY) {
moveIsActive = false;
}
}
} else {
}
};