I’ve got a MovieClip.prototype function that loads an mc from the library using attachMovie. I want the mc to be loaded to be determined by a var that I determine based on which button is pressed.
It won’t work for some reason. It seems like the prototype won’t update the var in the attachmovie.
Example:
MovieClip.prototype.fadeIn = function() {
i = 1;
loadybox = _root.attachMovie(loadBox, "loadybox"+i, i);
}
var background:String = "back_1";
button1.onRelease = function() {
var background:String = this._name;
Obviously the buttons and backgrounds have the same name. I’ve tried adding in a
delete background
to the onRelease, but when I trace it it becomes undefined after deleting.
Any suggestions on how to set a variable to determine which mc will be loaded by button pressing?