its possible that your motion path is too confusing and for flash or it may cross at some point or something. Try to redraw your motion path as best as you can and see if that helps. Smooth out the lines too.
How would you do a spiral in code? I understand about drawing the guides etc. but don’t have a very steady art hand I’m a lot better at coding than drawing… usually:beam:
The only problem with this is that your rotation is constant but your distance from the center is increasing which is expanding the arc and the distance traveled, so your clip is actually getting faster as it gets a wider radius. To prevent this, you can reduce its angle increment by a factor of the length of the radius and it will pan out…
origin = new Object();
origin.x = myClip._x;
origin.y = myClip._y;
{} is shorthand for new Object() just as [] is for new Array(); You can, however, also assign values in {}, but instead of equal signs (=), colons ( are used.
yeah thats no spiral Do you not have Illustrator or freehand? If not, I could always make you one, alternatively (might be a long shot), you might want to see if any of your fonts have spiral characters. Then you can add one of those, break it apart and add an outline to get an outlined spiral.
Alright, I’ve made a spiral in freehand… now how can I get my instance to recognize the guide?
-=Edit=-
I figured out that I could drag straight from free hand to flash, but is there another way? Perhaps a faster or easier way (though easy enough, good to know other ways)
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