Mute one sound, play other

if I put…

music.setVolume(0);
death.start(0,0);

…it sets the volume as zero for ALL sounds (even for the death sound which is set to 100%). What’s the trick here?? :frowning:

I don’t want to put…

music.stop();

…because I want to mute the music and then set it’s volume back to 100 on a certain frame.

How to mute only on sound (named music in my example)