[size=1]I had this post in the flash mx section but once it came down to studying the code I got no replies so i’ll post my question here now instead[/size]
My random movement works file when on _root but I have it loading on level18 now. I have changed the code accordingly (all _root to _level18) but it still leaves the boundary.
Here’s the code in the _level18 file
function getdistance(x, y, x1, y1) {
var run, rise;
run = x1-x;
rise = y1-y;
return (_level18.hyp(run, rise));
}
function hyp(a, b) {
return (Math.sqrt(a*a+b*b));
}
MovieClip.prototype.reset = function() {
// specify the width and height of the movie
width = 685;
height = 57;
// -------------------
var dist, norm;
this.x = this._x;
this.y = this._y;
this.speed = Math.random()*4+2;
this.targx = Math.random()*width;
this.targy = Math.random()*height;
dist = _level18.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed/dist;
this.diffx = (this.targx-this.x)*norm;
this.diffy = (this.targy-this.y)*norm;
};
MovieClip.prototype.move = function() {
if (_level18.getdistance(this.x, this.y, this.targx, this.targy)>this.speed) {
this.x += this.diffx;
this.y += this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if (getTimer()-this.t>1000) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};
THANK-YOU for ANY help guys. This one is a total maze to me.
:love: ~ Seretha
p.s. Yea GuigO this is the same post, I tried to post my fla but it took a really long time and then when it finally finished it wasn’t even there!