They LIKE what I have done… but they want it to move quicker from product to next product.
This might mess with my loading of images and sound. So a longer preLoader in the front my have to happen.
My question is:
I suggested that I could put a button that PAUSES the movie if you want to take the time to read the body copy.
But if you don’t press the PAUSE BUTTON the movie plays quicker… maybe 3 seconds max on each scene.
Keep in mind that I have a looping sound playing in the background.
Is their some action script or code that I can place in a button that will pause the movie as long as the mouse is over a PAUSE BUTTON or maybe a stop/go buttons to stop and play the action ANYWHERE in the movie???
I haven’t got flash on this pc, but this code will make a button stop the movie as long as the mouse is over it.(say the button is called myButtton.)
if you centralize your code (write the button code on the first frame of the main stage)
[AS]myButton.onRollOver() = function(){
_root.stop();
}
myButton.onRollOut() = function(){
_root. play#
// or if you use scenes
_root.nextScene();
}
/this is an alternative way. This code must be placed on the button/
on (rollOver){
_root.stop();
}
on(rollOut){
_root.play();
// for scenes
_root.nextScene();
}
[/AS]
you should have the display go through all of the products swiftly, and then start back at the first one, and cycle through at the slower rate. if you havn’t already, up your FPS from 12 to 24. Also, your computer voice does not pronounce vacuums very well… its kinda funny. but other than that, you’ve got some good work…