Need help with swapDepth() with and new keyFrame

Hi all…

Well, i got some trouble here that I cant seem to find a solution, well, I dont even know what happends here.

The goal:
Make a puzzle-like with 54 MCs

What it should do:

  • Come to front onMouseOver swapDepth(1)
  • Go to back when onMouseOut swapDepth(-0)
    This is working…

THE PROBLEM
I cant seem to understand why my MCs are still appearing on another keyframe when I click the button “2”

Btn “1” goes to the puzzle
Btn “2” goes to an empty keyframe but there are some MCs that are still visible when they should not be!!

Help me out guys, im kinda lost here :frowning:
The FLAs are here… in Flash 8 and 2004