I have animated buttons with an over and out state, but I want to have button movieclips with in the main button so I can’t use onRollOver/onRollout to go to the over and out states…so I came up with this…there is 4 buttons…
numB = 4;
for (i=1; i<=numB; i++) {
var but = this["b"+i];
but.onMouseMove = function() {
if (this._currentframe == 1 && this._currentframe != 25 && this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.gotoAndPlay("over");
} else {
if (this._currentframe == 25 && this.hitTest(_root._xmouse, _root._ymouse, false)) {
this.gotoAndPlay("out");
}
}
};
}
the problem is, I don’t want it to play the “out” animation of the button if the mouse is still touching it, so I wanted to check if the mouse was still touching it, if the mouse was still touching it…then it wouldn’t play the "out’…
this is how it is now:
http://www.falloutbmx.com/test/testNavigation.html
this is how I want it to work:
http://www.falloutbmx.com/test/testNavigationRollOver.html
any suggestions?