Hi
Can anyone help me sort out a flip problem with an mc clip that follows the mouse and rotates towards the movement but flips awkwardly when you move the mouse again.
here is the code I found
//Place this on the mc
onClipEvent (load) {
//_x = 0;
//_y = 0;
speed = 6;
area = 0;
}
onClipEvent (enterFrame) {
//attach mc to the pointer if mouse over the area
if (area == 0) {
this.play();
endX = _root._xmouse;
endY = _root._ymouse;
_x += (endX-_x)/speed;
_y += (endY-_y)/speed;
//rotate MC to follow the mouse angle
this.onMouseMove = function() {
_rotation = (Math.atan2(_root._ymouse-_y, _root._xmouse-_x))*(180/Math.PI);
ease = 3;
};
}
}
I’m a bit of a novice so please be gentle. Thanks in advance