function loadSWF(src) {
_parent.swfContainer.loadMovie(src);
}
my_xml = new XML();
my_xml.ignoreWhite = true;
my_xml.onLoad = function(success) {
if (success) {
dir = "thumbs/";
swfDir = "swf/";
spacing = 2;
root = my_xml.firstChild;
swf = root.firstChild.childNodes;
thumbs = root.childNodes[1].childNodes;
for (var i:Number = 0; i<swf.length; i++) {
container.attachMovie("thumbs", "thumbs"+i, i);
container["thumbs"+i]._x = i*(66+spacing);
container["thumbs"+i].loadMovie(dir+thumbs*.firstChild);
this.container["thumbs"+i].onPress=function() {
//loadSWF(swfDir+swf*.firstChild);
trace(swf*.firstChild);
};
trace(swf*.firstChild);
}
trace(thumbs.length);;
} else {
trace("not laoded");
}
};
my_xml.load("dustcoverinfo.xml");
MovieClip.prototype.easex = function(x) {
this.onEnterFrame = function() {
this._x = x-(x-this._x)/1.200000;
if (Math.abs(x-this._x)<=1) {
delete this["onEnterFrame"];
this._x = x;
}
// end if
};
};
setRollOver = function () {
this.onEnterFrame = function() {
if (this.mask.hitTest(_root._xmouse, _root._ymouse)) {
slideMenu();
}
};
};
slideMenu = function () {
diff = _root._xmouse-this._x;
scale = diff*100/this.mask._width;
target = -scale*(this.container._width-this.mask._width)/100;
this.arrows.easex(diff);
this.container.easex(target);
};
setRollOver();
the code above … the onPress button dont work dont know why can you guys spot whats wrong thanks …