Optimisation

Hello!

I’ve been exporting some fairly high-poly movies from Swift3d v4 into Flash. After a tip from Marz I tried optimising these movies in flash and found I could remove about half the curves in the animation with no visual difference.

Doing this manually will be really, really tedious as there’s 90 frames per object. Is there a way to get Swift3d to optimise more itself, or a way of automating it in flash?

Cheers!