I’m looking to make some abstract shapes in PV3D – specifically an arrow. This seems silly, but I can’t seem to hunt down documentation on drawing shapes from point to point. I guess I can just make the item in a 3D program and use a DAE model, but that seems like a bit of overkill for a simple item like an arrow.
Am I totally overlooking something, or should I just go ahead and pull in a 3D model? (Is there some… drawTo(x, y, z) functionality?)
Something like this (just a dirty sketchup):
Update:
I got this working with a DAE file, but it still seems a tad silly, heh.
Update 2:
Alright, got this working well with a DAE model, but there’s some significant clipping issues on rotation, the tris are showing. I tried paring the whole thing down to quads without seeing an improvement in visual performance. Hrm. :-/