Hey,
Im using PaperVision (CS4 branch). When using the InteractiveScene3DEvent Listeners, they are working perfectly, but I need it to listen for ENTER_FRAME events.
Basically I have a rotating 3D object with interactive textures. Even if the user’s mouse does not move, I would like it to update to check which texture (if any) the users mouse is over.
Im not sure that InteractiveScene3DEvent is the correct thing to be using and I don’t know how to modify the PV3D scripts properly to add this feature in, so I was wondering if anyone could give me any pointers on this, or how they have over come this problem.
Thanks for reading,
Dan