Basically, what I have set up is a bouncing ball. The speed of the bounce decreases until it is a minus number, at which point it goes down. Now, when the ball, or rather a movie clip at the bottom of the ball hits a movie clip at the top of a platform, the speed variable is reset and thus it bounces again. All that works fine.
The problem is, when the user bounces onto a high platform and then back down, the speed is so high that the ball movie clip simply doesn’t touch the platform movie clip and keeps falling, get me?
I can’t increase the size of the platform movie clip past 5px without the gameplay being ruined, nor can I limit the downward speed.
Any ideas?