[COLOR=#000000]stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
var total:Number = this.stage.loaderInfo.bytesTotal;
var loaded:Number = this.stage.loaderInfo.bytesLoaded;
text_mc.fill_mc.scaleX = loaded/total;
if (total == loaded){
play();
this.removeEventListener(Event.ENTER_FRAME, loading);
}
}
[/COLOR]
This is one of the many codes I’ve tried and for some reason the preloader isn’t acting as one, it’s just another frame.
Am I missing something?
I’ve also had “progressevent” and “event.complete” and still nothing. I keep getting the 4 default dots as the preloader when I stimulate download.