Hello all,
I just started using AS3 and am running into some problem with some legacy code and can’t seem to figure out what is wrong. Here is the code I am using. It is a basic preloader that loads and external image. The script debugs fine, but when I run it, tons of errors. No idea what is wrong.
ActionScript Code:
[FONT=Courier New][LEFT][COLOR=#000000]**var**[/COLOR] image_name = [COLOR=#FF0000]"jpegs/externalImage.jpg"[/COLOR];
[COLOR=#808080]//create clips to hold content[/COLOR]
[COLOR=#0000FF]this[/COLOR].[COLOR=#0000FF]createEmptyMovieClip[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“progressBar_mc”[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
progressBar_mc.[COLOR=#0000FF]createEmptyMovieClip[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“bar_mc”[/COLOR], [COLOR=#000080]1[/COLOR][COLOR=#000000])[/COLOR];
progressBar_mc.[COLOR=#0000FF]createEmptyMovieClip[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“stroke_mc”[/COLOR], [COLOR=#000080]2[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#808080]//use drawing methods to create a progress bar[/COLOR]
[COLOR=#0000FF]with[/COLOR] COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]
[COLOR=#0000FF]lineStyle[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], 0x888888[COLOR=#000000])[/COLOR];
[COLOR=#0000FF]moveTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]100[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]100[/COLOR], [COLOR=#000080]10[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], [COLOR=#000080]10[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#000000]}[/COLOR]
[COLOR=#0000FF]with[/COLOR] COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]
[COLOR=#0000FF]beginFill[/COLOR][COLOR=#000000]([/COLOR]0x6EADCC, [COLOR=#000080]100[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]moveTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]100[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]100[/COLOR], [COLOR=#000080]10[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], [COLOR=#000080]10[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]lineTo[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000080]0[/COLOR], [COLOR=#000080]0[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]endFill[/COLOR]COLOR=#000000[/COLOR];
[COLOR=#0000FF]_xscale[/COLOR] = [COLOR=#000080]0[/COLOR];
[COLOR=#000000]}[/COLOR]
progressBar_mc.[COLOR=#0000FF]_x[/COLOR] = [COLOR=#000080]140[/COLOR];
progressBar_mc.[COLOR=#0000FF]_y[/COLOR] = [COLOR=#000080]150[/COLOR];
[COLOR=#808080]// load progress[/COLOR]
[COLOR=#000000]var[/COLOR] mclListener:[COLOR=#0000FF]Object[/COLOR] = [COLOR=#000000]new[/COLOR] [COLOR=#0000FF]Object[/COLOR]COLOR=#000000[/COLOR];
mclListener.[COLOR=#0000FF]onLoadStart[/COLOR] = [COLOR=#000000]function[/COLOR]COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]
progressBar_mc.[COLOR=#000080]bar_mc[/COLOR].[COLOR=#0000FF]_xscale[/COLOR] = [COLOR=#000080]0[/COLOR];
[COLOR=#000000]}[/COLOR];
mclListener.[COLOR=#0000FF]onLoadProgress[/COLOR] = [COLOR=#000000]function[/COLOR][COLOR=#000000]([/COLOR]target_mc:[COLOR=#0000FF]MovieClip[/COLOR], [COLOR=#0000FF]bytesLoaded[/COLOR]:[COLOR=#0000FF]Number[/COLOR], [COLOR=#0000FF]bytesTotal[/COLOR]:[COLOR=#0000FF]Number[/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
progressBar_mc.[COLOR=#000080]bar_mc[/COLOR].[COLOR=#0000FF]_xscale[/COLOR] = [COLOR=#0000FF]Math[/COLOR].[COLOR=#0000FF]round[/COLOR]COLOR=#000000[/COLOR];
[COLOR=#000000]}[/COLOR];
mclListener.[COLOR=#0000FF]onLoadComplete[/COLOR] = [COLOR=#000000]function[/COLOR]COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]
progressBar_mc.[COLOR=#0000FF]removeMovieClip[/COLOR]COLOR=#000000[/COLOR];
[COLOR=#000000]}[/COLOR];
mclListener.[COLOR=#0000FF]onLoadInit[/COLOR] = [COLOR=#000000]function[/COLOR]COLOR=#000000[/COLOR] [COLOR=#000000]{[/COLOR]
target_mc.[COLOR=#0000FF]_height[/COLOR] = [COLOR=#000080]369[/COLOR];
target_mc.[COLOR=#0000FF]_width[/COLOR] = [COLOR=#000080]369[/COLOR];
[COLOR=#000000]}[/COLOR];
[COLOR=#808080]//Create a clip to hold the image.[/COLOR]
[COLOR=#0000FF]this[/COLOR].[COLOR=#0000FF]createEmptyMovieClip[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]“image_mc”[/COLOR], [COLOR=#000080]1[/COLOR][COLOR=#000000])[/COLOR];
image_mc.[COLOR=#0000FF]_x[/COLOR] = [COLOR=#000080]9[/COLOR].[COLOR=#000080]9[/COLOR];
image_mc.[COLOR=#0000FF]_y[/COLOR] = [COLOR=#000080]8[/COLOR].[COLOR=#000080]4[/COLOR];
[COLOR=#000000]var[/COLOR] image_mcl:[COLOR=#0000FF]MovieClipLoader[/COLOR] = [COLOR=#000000]new[/COLOR] [COLOR=#0000FF]MovieClipLoader[/COLOR]COLOR=#000000[/COLOR];
image_mcl.[COLOR=#0000FF]addListener[/COLOR]COLOR=#000000[/COLOR];
[COLOR=#808080]// Load the image into the clip.[/COLOR]
image_mcl.[COLOR=#0000FF]loadClip[/COLOR][COLOR=#000000]([/COLOR]image_name, image_mc[COLOR=#000000])[/COLOR];
[/LEFT]
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