please have a look at my_swf. you should prompt see my problem.
the size of my swf file is approx 1mb and the preloader appears just when about 70% are loaded. whats the best solution?
is there any possibility to say the flash-plugin, it should first load the components of my preloader?
or should i make an own swf for the preloader with its contents and then load the original swf into this preloader-swf?
components? just the scrollpane…
what do you mean with attached sounds/mcs?
under LINKAGE PROPERTIES i have checked “export for AS” so that i can load the mcs into the scroll pane. but simultanously flash has checked the option “export in first frame”. i thought i have solved the problem by unchecking this option.
ok, the preloader has done its work fine… but now flash do not know what mc it should load into the scrollpane, although they are “exported for actionscript”… !!!
Now that you’ve unchecked all export to 1st frame options, you gotta place those mc’s onstage so it gets preloaded with the rest of the movie.
Create a dummy frame after the preloader and before the content of the movie.
Place all those mc’s (that were exported to 1st frame) on stage.
Notice that this dummy frame will never be accessed. So make sure after the preloader has finished loading, to jump the dummy frame directly to the first frame of the content of the movie.
ok, i see… the mc loads… aha… mhm… this is obvious…
just: why should i put the mcs which i want to load into the scrollpane directly one frame after the preloader and one before the real content?! why dont put it anywhere at the end?! whats the difference?!
but now i know how to handle this problem.
merci beaucoup
phudy
just a little question by the way:
the Mouse.hide();
startDrag(_root.MCmouse, true);
works fine on my apple computer, but windows with IE… no way! but why?
the MC just moves every 300px and you CAN see the system cursor! the only exeption: when you roll over a button… stupid M$…