Preloader running whilst animation carrying out sequence

:-\

Having a few problems getting a preloader to run alongside an animation…the movie itself is based around two key frames because developing with scenes caused it to stop, in Flash MX. I have an animation where a door opens and the main site is seen through it, but the preloader seems to stop the tween?

Any ideas what I might be doing wrong?

Thanks!

Absolute Newbie BTW!!!

Post the file up here so I can dig a look at it.

This is a cut out version to give an idea…the problem is the main page has a lot of images and as I said in MX I’m unable to get scenes to run smoothly. The other option is to load sub-movies but they would also require loaders for each option.

Thanks!

man, this thing is freaky…give me a min…

I created a new file based off of your old one, using the free preloader component given out on this site in the tutorials section. See if it helps-RH

Thanks - I’ll take a look!!!:smirk:

Forgot to put a stop action at the end, but you get the idea.

Hmmm…not what I was trying to achieve - I want the loader bar to indicate that the site is loading in the background as the door opens - almost like the door replaces the slider…maybe that’s the way forward : make the animation the called tween and make it 100 frames long…

I’ve never written modules but understand component architecture.

hoodie hoo! just turn the door animation into a looping movie clip.

then, just have the site opening animation on the next frame.

???how about that???

or, just leave this thread open and perhaps one endowed with the actionscript kung foo will come through and take pity upon a poor soul…what would be cool is if the door animation was. like, 20 frames and had a stop action on each frame…then, the script, as each 5 percent loaded, told the movieclip to go to the next frame.

That would be pretty cool…

That sounds a plan though it might be a bit jumpy…

And taking pity? Doubt it…this is a real brain masher!

Thanks though -

do or not do
there is no try

Jumpy, yes, but once the function is determined the form can be enhanced, young padowan learner \heheh

Hey, I may have cobbled something up that may work. I’ll let you know in a few min.

Nevermind, just the same old same old looping preloaders…well, what I think you need are some if/then/else statements…

so, on each frame, it would compare current bytes to total bytes, if it equaled so much, then go to next frame, and so on and so forth.

sounds easy, right? heh!

Alrighty, I don’t know if it works, it’s just a graphic designer’s flash in a pan, but here it is…let me know what happens!

  • at least I know that the script does not have any errors…i think :sigh: *

PLEASE, GOODLY PEOPLES OF KIRUPA EARTH, CHECK THIS AND LET ME KNOW THE ERROR OF MY WAYS!

-RH

Since I couldn’t get any suggestions from the masses, here’s what I think will work…try it and see. You’ll notice that it is quite different from what I made before…I eliminated all of the else statements in favor of frame redirects. I think this one works.

oops…think I forgot to say thank you '-/

the animation is a bit of a pain and this is a real baptism of fir project so at the moment it is just not working…but hey ho…

thanks for the response :slight_smile: