Hello all, I’ll start out by saying that I don’t have much experience in AS3 as compared to AS2 but I’m slowly but surely making my transition. Right now I’m having a quirky problem that I was wondering if someone could help me with. Here’s the setup :
I have a movie clip called base, which houses a bunch of uiloader components, that load images. There are several ‘pages’ which are populated by changing the source property of the components when you click next/prev page. I’ve added an option to print these pages, and everything goes fine when printing a single page. However, when I want to print all of them, the print goes through before the images fully load. I seem to have trouble getting the printjob to addPage ONLY when the uiloaders finish loading.
the current script :
for(var a=curpage;a<maxpage;a++) // loops through 'pages'
{
flipPage(); // populates current page with images
printJob.addPage(base,null,printOptions);
}
I’ve tried doing something like this :
for(var a=curpage;a<maxpage;a++) // loops through 'pages'
{
flipPage(); // populates current page with images
while(labels[6][1].imgLoader.percentLoaded==100) //The last instance to load anything
{
printJob.addPage(base,null,printOptions);
}
}
But it seems to just skip over it. I’ve checked the value of percentLoaded and it **does **eventually reach 100 - it just seems that the timing is a bit funny and the pages never add.
...
labels[6][1].bcode.addEventListener(Event.COMPLETE,addprintpage);
...
function addprintpage(e)
{
printJob.addPage(base,null,printOptions);
}
Doesn’t work either. The print dialog comes up, but nothing prints afterwards (I’m assuming because no pages were successfully added)
Any suggestions?