Problem with an animation

Hello everybody
I have a question about the following tutorial
http://www.kirupa.com/developer/mx/ASmovement.htm

I/m using the same script for an animation.(thnx for that btw Kirupa)
This animation contains several layers. Each layer contains different instances from one original symbol. The idea behind my animation is that every symbol in every layer is the half from the half from the half…etcetera. A layer contains instances from the same symbol. These instances are twice the width-size from the symbol in the layer below.
the layer above that layer contains the same symbol but then again twice the size in width and so on…
These layers move in the same way as the animation in the tutorial but in the opposite direction. The bottomlayer moves to the right, the layer above that layer moves to the left and the layer above that one moves to the right and so on.

Im using the same scritp for this animation to create the movement, but when I play the animation it rolls out of the stage. I would like to generate a loop so the animation keeps on going and going and doesnt leave the stage. Does anybody have an answer for my problem. I suppose it isn’t a difficult solution (I hope:) ), but for me it is:(

I hope you understand this information and I hope anyone will help me with my problem…

Thanks for your comments:)
Daniel

Post your FLA so we can have a look at it!

allright, thnx. Here it comes

I have figured out the loop. woehoe:)
But now my question is how to manipulate the symbols in the different layers. All layers contain instances from the same original symbol (symbol3), but in the bootomlayer there are 16 instances from that symbol and at the layer above that bootomlayer there are 8 instances where the widthsize is doubled.
At the toplayer there is one instance from that symbol which size is the double from that layer beneath it. I hope you understand it when you see it.

My question is how to manipulate the speed in the different layers. The bottomlayer moves to slow and the toplayer moves to quick… Its not nice to look at.
I dont know how to realize this problem:q:
I guess I can’t put more frames in the layers because its one original symbol. I tries but it didnt work.

Also when the animation is playing and shows the “startscreen”, where the movieclips show the concept of the half is the half of the half (all objects are exactly underneath each other like they are in teh beginstuation) the animation must slightly stop to show that concept before returning to teh movement. The second time it shows the beginsituation it must have the same stopaction before moving again and so on

I hop I made it not to difficult to explain my goal. I have attached another (better) fla. with my post

Thanx Daniel