Problems resizing clips after loadmovie

hello and happy new year everybody!!

i seem to be repeatedly smashing my head into a brick wall, and was wondering if the pool of talent here might have some method of surmounting/knocking down/ or walking around the wall withouth any more grey matter leakage on my part :puzzle: so enough dodgy metaphors and the the point:

i am making a program in mx pro 2004 that requires plenty of external images to be loaded into it. to do this i am making a number of empty clips then using loadmovie to get the images in, after doing this i need to format the images to a certain size and place as they are pulled in. the positioning is not a problem, however i dont seem to be able change the width/height of the clips, here is the codage:

_root.loaddisplay = function (){
	display = new Object();
	display.position_type = _root.position_selected;//center/left/right etc
	display.gondola_type = _root.gondola_selected; // stack/ bin/ rack etc
	display.product_type = _root.product_selected; // potnoodle/lynx/parsnips etc
	display.target_clip = display.position_type+"_placeholder";//work out which targetmovie to load image in
	this.createEmptyMovieClip(_root.display.target_clip,100);// create target movie to load image in
	//formats data to search for the right file in the right place
	display.filename = display.position_type+"/"+display.gondola_type+"/"+display.product_type +".jpg.";
	// Loads in image file to the selected movie clip
	trace(display.target_clip);
	loadMovie(display.filename, _root.display.target_clip);
	// formats imported image to the correct size/ position
	if(display.position_type == "left"){// if left angle/viewpoint then put here at these dimensions..
		setProperty(_root.display.target_clip, _x, 200);
		setProperty(_root.display.target_clip, _y, 300);
                          //setProperty(_root.display.target_clip,_height,800);
		//setProperty(_root.display.target_clip,_width,600);

		}else if (display.position_type == "centre"){// if centre angle then put here at these dimensions..
		setProperty(_root.display.target_clip, _x, 400);
		setProperty(_root.display.target_clip, _y, 200);
		//setProperty(_root.display.target_clip,_height,800);
		//setProperty(_root.display.target_clip,_width,600);
	}else if (display.position_type == "right"){// if right angle then put here at these dimensions..
		setProperty(_root.display.target_clip, _x, 500);
		setProperty(_root.display.target_clip, _y, 200);
		//display.target_clip._height = 200;
		//display.target_clip._width = 200;
	}	

uugg, so this all works fine (tis a test function at mo positions etc not accurate) except when the set property for height/width is commented out…

it doesnt seem to be a naming problem as the _x/_y positioning is just grand… so unless its my AS2.0 syntax ignorance (1st time using it previously been AS1) i am stumped (and bleeding) :block:

thanks in advance to any people that can actually understand this, as well as to those that died trying :beam:

nickyj