I have been trying to animated a character with lip sync. A couple of strange things have occurred. Maybe someone has some thoughts. I started by forming mouth shapes. I created an empty movieclip where I added two layers. One for sound and one for the mouth shapes. I put in the correct shapes for the appropriate times. When I published the movie the sound was no longer in sync with the lips. I fixed this with a poor technique which was changing the frame rate. This speeded the lips but left the sound alone thereby the timing was restored. I don’t think I would have this problem if I had accepted the default sound quality. By changing the quality to raw or speech I had the problem. My frame rate was initially 30 and I had to increase it to 44 to put everything in sync.
The next thing that happened that I found strange was when creating another lip sync nested movie clip, if I accepted the default (tinny) sound the nested clip seemed to work but when I converted it to a good quality the sound totally played at the wrong time. The sound would literally play after the lips stopped moving. The clip is only 44 frames long.
I would think that creating a nested movieclip of approximately 50 frames would not have timing issues. Any thoughts regarding this issue.
Thanks in advanced … Michael