Hi,
Is there any good tutorial/guidelines to create games menu driven by keyboard only?
The kind of menu one can see in every games:
- you browse the item with your arrow keys
- by doing so, the element get highligthed (a different graphic)
- if you press a button (i.e the spacebar) the element get selected (another different graphic)
- very important: when you call the menu again, your last selected options are memorized…so each element is set to the proper state (selected or not actually)
So that would need:
- a “map” with all your elements
- a procedure to hilight the current element
- saving settings and being able to recall them…and put each button in the correct state (even after a restart)
Thanks very much for any kind help
PS: I would even be able to pay for any good script;-)