Right straight to it, i will try and explain the best i can.
I have a movie clip, and inside it i have some masking animation.
Now when it has finished playing all the masking animations and that i want it to goto and play frame 2 on the main timeline.
when i use the normal code
or whatever it is, it dosnt load frame 2 on the main timeline? is that cos its still inside the movie clip timeline?
well thats my problem is there a cure?
thanks for any help.
ok… i spose the problem is that you didnt quite understand “gotoAndPlay”.
look. it says gotoAndPlay(-Scenename-,-Framename-);
but -Framename- isnt the number of the frame… it is the name… you must give to it before accessing it…
you can only name keyframes … so make frame 2 a keyframe (F6)… then in the “Properties” panel there is an input box with “<<Instance name>>” in it… change it to e.g. “frame2” or whatever you want… then you can do
ah. and by the way… when the frame you want to access is already in the scene from which you are calling… its enough to do
and ActionScript is case sensitive. so be carful that you write all the commands correctly…
hope this helped…
(maybe i misunderstood the problem… if yes just give a call)
picks up phone
dials random number
Me - “yeah so ermm help me”
Random dude - “who is this”
Me - “its me you where helping me with flash”
Random dude - " FLASH OH OH! SAVER OF THE UNIVERS!.. no soz mate wrong number"
yeah so ermm lets try again
… inside movie clip
animation plays frames 1 - 87
on frame 87 which is a keyframe i have the codeing
gotoAndStop(“Scene 1”, “Main”);
that dosnt equal
frame 2 (named “Main”)
or does it and im doing something wrong?